Beyond The Wall

This project allowed me to experiment with the idea of artificiality and corporate dominance. The environment is still recognisable to us, since it’s evolving at the same pace we are, but technology is starting to encroach on humanity. Wherever we look, there seems to be some form of advertising shoved down our throats. These concepts were brought to my attention through the film Blade Runner (Director’s Cut) and the book that influenced that Do Androids Dream of Electric Sheep? by Phillip K. Dick. My aim with ‘Beyond The Wall’ was to create a dream-like environment that showcased how our environment once was; all green grass and animals. It then jumps into how we are living in a world that is run by big corporations and how we have become a consumerist culture.

This cine-roman is also influenced by William Gibson’s (@GreatDismal) twitter feed. Gibson retweeted a lone tweet about sci-fi through the ages, which influenced my decision to focus on environmental change through time. Both Gibson’s retweet and ‘Beyond The Wall’ end up at the Apple Store, which showcases how humans are drawn to the evolution of new technologies.

cineroman

The audio used throughout was simply there to serve as ambient background noise. It doesn’t focus on anything in particular but the digital sounds created throughout. The creator of this describes the sounds as addictive, habitual and subconscious, which reflects perfectly on how individuals act today.

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